
About
Bio
I'm a Lighting and Compositing Artist always open to new exciting challenges and projects!
Software: Maya, Arnold, Nuke, Redshift, Renderman, Unreal Engine, Katana, Cycles, Eevee, Unity, Fusion, Substance Designer, Substance Painter, Photoshop, Blender, Shotgun, Artella, Simple, Final Draft...
I love telling stories, and do think that lighting is a very powerful tool to enhance it since it establishes the mood and the emotions of a scene, directs the viewer's eye and gives shaping and interest.
Screenwriting is another of my passions, and I love creating my own characters, worlds and stories.
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Education
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Academy of Animated Art - Lighting for Animation:
- Power of light
- Character Lighting for Animated Films
- Environment Lighting for Animated Films
- Materials and Shaders for the Lighting Artist
- Compositing for the Lighting Artist
- Lighting an Animated Film
- TDU's Arnold for Maya workshop
- Renderman for Maya workshop
- Redshift for Maya workshop
- Octane workshop
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Factoría 5 Training Hub - Unreal Engine 4 (100 h)
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Painting with Light and Color with Dice Tsutsumi and Robert Kondo
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Animation masterclasses (40 h)
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Advanced Compositing with Nuke
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EOI Business School - International MBA
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Aerospace Engineering - Technical University of Madrid (UPM)
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Film scoring masterclasses with Hans Zimmer
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Software
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Maya
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Arnold
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Nuke
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Substance Designer
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Substance Painter
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Photoshop
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Redshift
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Shotgun
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Python
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Katana
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Final Draft
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Renderman
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Unreal Engine
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Eevee
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Lumion
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Unity
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3ds Max
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After Effects
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TV Paint
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Artella
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Fusion